Geoff Keighley's Summer Game Fest is his latest push to rally the industry
You're going to want to keep on eye on Geoff Keighley's newly announced Summer Game Fest, a four month long gaming event. It won't be a super long E3, instead, it will be more like a calendar that gives a bigger space for companies to announce new games or release more info about upcoming games. I'm incredibly excited about it and I have a feeling this summer is going to be full of a lot of great announcements.
This article isn't just an announcement about the Game Fest, it's a full-blown interview with Keighley about everything leading up to his decision for SGF and how he feels about its future.
Check out its website here to see its upcoming list of activites.
Image credit: Summer Game Fest
Why Gears Tactics is an important release for modern Xbox
Gears Tactics came out this week. It's a top-down turn-based game, very similar to the popular XCOM series. It's been receiving great reviews, with most people being shocked that this great game wasn't a half-assed attempt to get a popular Xbox IP a "PC-first" title. But this article isn't a review about the game, it's a look at Microsoft's attempt to cater to their PC audience, an area that hasn't received a lot of love for the past few years. It's a great look at the possible future of Microsoft and PC games.
Xbox will hold an "Inside Xbox" livestream next week to show off some next-gen third party titles. With the push for PC gaming being so prevalent in the launch of Gears Tactics, I think we'll see a good amount of PC representation.
What's one Xbox IP you would love to see a PC-First title of?
Image credit: Microsoft
Xbox leader Phil Spencer reflects on gaming's huge wins during a global crisis
I was recently putting together a report about an app that I work for. I mentioned how a lot of the features that the app has are a lot more valuable because people are working from home, but that thought made me reconsider. Was I exploiting this awful pandemic in order to get more money for this app? I decided that it's all about motive. There's a very real opportunity that companies are exploiting this situation and trying to market themselves as a "solution" in this pandemic in order to turn a profit while everyone else is suffering. But on the other hand, there's the companies who are standing alongside those who are being affected by COVID-19 and saying, "we're in this together."
This is the route that Xbox is taking, as well as other gaming companies. They want to provide a way to escape from the terrible things going on in the world, but they want to do it in a respectable way. This is a tough position for Xbox executives, one that I don't envy. I applaud their efforts so far and I look forward to what they have in store for the future.
Image credit: Phil Spencer
Next-Gen is next week
Wow. It's May now. March felt like its own decade and April flew past. Now that it's May, that means we're one month closer to advent of next-gen, and Xbox is ready to spread some juicy details about Xbox Series X's games. That presentation comes next week, so this week we'll focus on some other scuttlebutt around the gaming world, like:
How Xbox is handling their success during a pandemic
The initiative to give free games to health workers
Valorant's attempts to curb harassment
You'll notice that there's a few articles this week that focus on Xbox. That's not by design, it's because Xbox and Phil Spencer has been making the media rounds, talking about multiple aspects of Microsoft's plan for next-gen. It's hard not to compare that will PlayStation's lack of information. Hopefully, we'll see some news from PlayStation in the coming weeks.
There's a lot of discussion based articles this week and I would love to hear your thoughts about them. You can do that by responding to this email, tweeting @LoadSaveWeekly, or messaging me on Facebook! Whichever way you choose, I'll see it and respond.
As always, thanks for reading. Stay safe and enjoy the read!
Development
How big is too big for a popular game? | Opinion
This article really hits home for me because I frequently find myself wanting to get into a big MMO, like World of Warcraft, only to find that the game is too big and I don't have the time to commit to it. In fact, this is the way it is with most MMOs. I love the idea of joining a guild for brutal, hours-long raids, but I can never execute on it. I can never commit myself to leveling my character or becoming involved with a team to face those raids. so I skip them and end up dropping the MMO a few weeks later.
This issue doesn't have a "right" answer, and that's why it's a great topic for discussion. What about you? Do you consider yourself a hardcore player of a huge MMO or do you fall on the casual side, looking for the thrill of raids but not having the time for it? Respond to this email and let me know!
Image credit: World of Warcraft
Community
We Speak To The Man Behind The Initiative That's Giving Free Games To UK Health Workers
If you've been on gaming Twitter recently, you've seen people talking about this great initiative to give free video games to those who are putting their lives on the line to help others during this pandemic. As it turns out, the man behind this idea has worked with Nintendo Life (a great website about all things Nintendo) before, so they were able to ask him about his inspiration to start this awesome program.
It's a quick read but it will make you feel better about the world!
Image credit: Keymailer
Predator, Final Fantasy 7 Remake, and Fallout 76 make April a good month for accessibility
I was unaware of this monthly article series before this week. It looks at releases from the past month, from AAA releases to smaller indies, and their accessibility options.
The month of April had a good turnout! Unfortunately, there's still a few AAA games that have little to no accessibility options, which I feel like shouldn't be happening anymore. I'm still holding onto hope that next-gen will really be the generation of accessibility.
Image credit: yours truly
Riot vow to fight back against sexual harassment in Valorant
Reading incidents like this makes me cringe, but it's another important situation that we need to call out. It's always been weird for people to blatantly hit on other people when someone involved isn't feeling it. It's even more weird when it's over mics on a game that is based around teamwork.
It's the same motivations that inspire people to become keyboard warriors. it's the fact that they can't physically be held accountable for what they're saying. So if they're fine with rejection and some harsh words, nothing will stop them from harassing people over comms.
Riot says that they're trying to implement ways to cut back on this, but it will be challenging to do so. I'm interested to see what their plan is and how effective it's going to be.
Image credit: Riot
Getting parents into games with Netflix-style lists
This is one of the coolest ideas I've seen in awhile. There's been countless times that I've tried to explain or recommend a game to somebody only to receive blank stares because I can't explain it without using video gamey terms like RPG or FPS.
Plus, it's a great time to recommend this website to people who have a lot of spare time on their hands and are interested in gaming.
If you want to skip the article about the inspiration of this site's development and head straight to the site, here it is!
Before You Go
Here comes the sun
Thanks for taking the time to read this week's Load Save. There's a lot of uncertainty in the future in my personal life, but one certain thing is that the semester is coming to a close, which means I'll have more time to stream, write articles, and be more active in the gaming world in general.
If you want to checkout my stream, which I do weekly, you can find me on Twitch! You can also find my personal Twitter here if you want to see what I do outside of Load Save (hint: it's more talking about video games).
Thanks again and I'll see you next time!
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